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Session-based survival game Icarus delays to November

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Session-based survival game Icarus is delayed to November

Pre-order players will get access to beta weekends starting August

A space man draws a bow in a forest in Icarus

The extraterrestrial survival game Icarus may have just made RPS'due south listing of elevation games in August but, oh dearest. Information technology'south now delayed until November, actually. It volition still be playable for some folks next month though, information technology turns out. RocketWerkz have announced that they'll exist running a handful of beta weekends for pre-order players focused on dissimilar areas of the game get-go at the terminate of Baronial.

If "session-based PvE survival" doesn't immediately spark recognition, don't worry. You lot can check out Ed'south Icarus preview from last month where he explains his early impressions of Icarus's survival and crafting. It's like shooting fish in a barrel to go into, he says, and more chill than the threat of "session-based" suggests. The long and short is that y'all'll want to get dorsum to your drop ship in time every circular rather than hanging about to survive in the same place forever.

Ed did mention that he felt Icarus might demand a fleck more than time in the oven and hey, apparently RocketWerkz agreed. They've just appear that they're delaying launch until Nov "to give Icarus more love by delaying the game, and improving upon our Beta procedure by spreading information technology across multiple weekends."

"We wanted to do a smart beta," says RocketWerkz CEO Dean Hall. "By focusing on a new gameplay system each Beta Weekend we tin get together more than useful feedback from our community as we iterate and evolve the world. Icarus is ready for players, and we weren't afraid to filibuster the game so we could get every bit much of their feedback every bit possible to make it the very best it tin can be."

You can spot the full schedule of beta weekends down here:

Icarus beta weekends schedule: "Forest" on August 28/29, "Storms" on September 11/12, "Arctic" on September 25/26, "Desert" on October 9/10, "Missions" on October 23/24, and "Community" on November 6/7.

The outset beta weekend runs on Baronial 28/29, which will let you focus on the nuts of Icarus's survival and building bits in the forest biome. Ii weekends later, on September eleven/12, you'll be introduced to the threatening torrential storms that can blow through the forest. Later on weekends will add in the desert and arctic biomes and eventually faction quests. The final planned beta weeekend in November is focused on "community" which RocketWerkz say they'll be sharing more information on after.

Icarus's proper launch date is now planned for November, with those beta weekends for pre-orderers commencement on Baronial 28. You tin observe Icarus over on Steam at 10% off for £21.41/$26.99 in the meantime.

Source: https://www.rockpapershotgun.com/icarus-delayed-to-november

Posted by: taylorwhick1956.blogspot.com

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